When the player starts the game they are given a choice between several characters with their own minigames. In order for that particular scene to not be completely still, I have made a few animations that will bring the characters more life.
Below are a few examples of the animation playing, I created it so that the animation would completely loop back on itself in time with the other characters.
Below is the total amount of keyframes I used for this particular animation, as you can see there are quite a lot of steps needed in order to create a fluid animation. In total a number of keyframes used are 660.