Fibermesh beards

I went into Zbrush in the hopes to understand the process of adding fibermesh to a model. I couldn’t find out how to add separate subtools for a shorter moustache and a longer beard, however eventually I did figure it out in the end by pressing accept and using ctrl drag to remove the original highlight tool, then adding another layer of the highlight tool in a different section.

I had a quick look at the various modifiers to make the beard a little longer and to add gravity to the head hair. I think this turned out fairly well, although the model is pretty basic as I just wanted to experiment with the fibermesh tool, so I purposely avoided doing eyes and any other major details.Screen Shot 2015-10-20 at 16.11.28


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